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A Pound of Flesh: TODO

TODO Intro

Episodes in module: A Pound of Flesh

  • Episode 1 - 2025-08-18 - TODO
  • we wake up from cryo sleep
    • Dex and Ink have cryo sickness for a week
      • disadvantage on everything
      • can be cured by a stimpack
  • Dex, Carnoc, and Ink come out of cryo sleep
    • Moss and Dr. Edem aren't around
    • we notice the engines are quiet
  • someone went through our stuff and removed Hinton's logic core
  • we get changed and make some coffee to recover
  • company rep enters
  • we've been quarantined for awhile
    • tested for an additional month
    • Dr. Edem verified the cure worked
  • the company quarantined Zeke and monitored him closely
  • company rep has individual meetings with each of us
    • thanks us for our work
  • company runs Zeke through a cognitive defragmentation
    • 24 hours of treatment
    • disadvantage on intelligence checks, sanity saves, and fear saves for 4 weeks
  • company rep check the contract that Zeke signed
    • medical plan did not cover cognitive defragmentation
    • Zeke owes 20k
  • the company has another mission ready for us
    • could help with medical expenses
  • we meet a new Murderbot V2 who looks the same as the old one

    • has no memories of the last mission
  • we're allowed off our ship

    • the ship we're docked with is brighter and clean
    • even the air quality seems higher
    • it's pretty impressive
    • it's rare for us to be allowed into such a nice place
  • we enter an office

    • man in there is smoking
    • there's a lot of smoke in the air
    • manilla folder on the table
  • Straightmeyer group found pirates are running illegal drugs out of an unknown space base
    • found a freighter with a group of Teamsters
    • highly addictive substance generated on a space station named Prospero's Dream
  • no one has ever been able to find Prospero's Dream
    • need a specific frequency and data to transmit to get to the base
  • mission goals
    • find the base
    • ingratiate yourself with the leaders there
    • assassinate the leaders or find a way to get assassins onboard
  • they think we'll have a better chance if we're not in top condition
    • wounded, stressed, worn down, injured
  • Ink reaches for the manilla folder
    • rep says we need to negotiate contracts first
  • Zeke negotiates his contract
    • 20k debt nullified
    • company will cover any injuries incurred in this new mission
    • normal pay received (4 months of hazard pay)
  • they're sending a Teamster who knows the frequency
    • can get us onto Prospero's Dream without getting caught
    • we may want to eliminate him
      • he's the only one who knows we're working for the company
  • company tells Murderbot V2 to follow Carnoc's orders
  • drug is Sycorax

  • inventory requirements

    • 2 large items
    • 4 mediums items
    • 8 small items
    • can give up a larger slot to get 2 of the next smaller slot
  • company will provide up to 10k of equipment

  • Dex picks equipment

    • 1500 auto med (x5)
    • 75 first aid kit
    • 200 patch kit (x3)
    • 8000 med scanner
    • 225 left
  • we meet the Teamster contact Phoenix Dunright

    • looks like a mechanic
    • skin is oily and grimy
    • long, greasy hair
    • hair tied into a ponytail
    • punches in coordinates to the rough location
    • we'll need another week after we wake up from cryo sleep
    • Phoenix enters Cryo sleep first
    • we climb in
  • we wake up from cryo sleep 30 min before the teamster

    • everyone has cryo sickness
    • Zeke had dreams of being Hinton while in cryo sleep
      • recovered from cognitive defragmentation
  • Murderbot: do you want me to murder him?

    • Carnoc: no, murder will come later
  • Phoenix wakes up

    • also suffering from cryo sickness
    • wants to play parcheesi or blackjack
    • spend the week getting to know him
    • seems like a nice guy
    • fixes a few issues on the ship
    • "This is why I left the company a few years ago."
    • "All of us are expendable"
    • "Just little cogs in the wheel man"
  • Carnoc: "Why are you working fo the company again?"

    • TODO get conversation from transcript
  • Carnoc: "Do you have any cyber mods?"

    • TODO
  • Phoenix programs the exact coordinates

    • a week passes
    • Phoenix sends the transmission
  • we prepare our story

    • we're fed up with the company, much like Phoenix
    • we're supposed to be doing a mission but we're ignoring it
    • company destroyed Phoenix's ship
    • we picked him up from an escape pod
  • approach Prospero's Dream

    • it's huge
    • estimate population of 1 million
    • ships going in and out
  • Phoenix briefs us

    • thorough decontamination on arrival
      • hosed down
      • "It will be rough, but don't take it personally. They do it to everybody."
    • will search the ship for biological or chemical threats
    • manifest altered to match
    • will not be able to bring heavy armaments
      • no heavy rifle
  • our ship flies into the hangar bay

    • it re-pressurizes
    • we're able to disembark
    • a Q team approaches the ship
    • they describe exactly what Phoenix mentioned
    • suggest leaving personal belongings behind
  • we submit to decontamination

    • it's not a pleasant process
    • spray us with sticky foam
    • scrub with rough bristles
    • it's a little painful
    • we receive O2 cred sticks
      • ask how much to transfer, 10 credits/day
      • Ink does 30 days for 300 credits
    • if we're caught with it empty, we go to DopTown
      • de-oxygenated people town
      • we don't want to go there
  • if we want to store forbidden items we can get a locker

    • it's keyed to your fingerprints
    • "Don't lose your fingerprints"
  • do not enter unauthorized areas, particularly the choke

    • it's in DopTown, you don't want to go there